![]() ![]() Since it calls back to Steam to have the permission, Steam authorizes with default value, aka Majesty, the shell doesn't carry the proper info. For more information on how to help with translations, see doc/Translations.md.Hmm, that's a nice bug you've found. We’d also like to thank all of the new and returning translators who have helped to improve the translations for the game via the Crowdin project. There have been over 1000 commits since the last stable release, from many contributors including: Alexander Volkov, alfred007 / highlander1599, Bennett Somerville, Björn Ali Göransson, cpdef, Cyp, Daniel Llewellyn, Ilari Tommiska, inodlite, Karamel, KJeff01, lakebeans, Lupus-Mechanicus, Maxim Zhuchkov, Next67, past-due, Paweł Perłakowski, Prot EuPhobos, Solstice245, Thiago Romão Barcala, Tipchik, toilari, Topi Miettinen, TotalCaesar659, Vitya Andreev New: macOS Universal Binaries with native Apple Silicon support (in addition to Intel 64-bit support).New: Windows 64-bit builds (for both Intel 64-bit / 圆4, and ARM64). ![]() With this release, we also now offer native builds for additional platforms: Quality-of-Life / smoothness improvements.Removal of Qt as a dependency, + a new embedded JS engine: QuickJS.JS API enhancements, + a new “Script Debugger”.New “headless” mode (for -autogame, -autohost, -skirmish).Updated / smarter AI bots (Bonecrusher, Cobra).Scrollable room chat, and many other UI / widget improvements.Support for “script-generated” / “random” maps (and two new built-in maps that take advantage of this: 6p-Entropy and 10p-Waterloop).New Music Manager, + Lupus-Mechanicus’s new soundtrack album.New “Factions” for multiplayer / skirmish.See the new “Graphics Backend” option in the Video Options menu.OpenGL 3.0+ Core Profile (default), OpenGL 2.1 Compatibility Profile. ![]()
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